The BattleArena

The BattleArena 24/7 Insurgent Server Leaderboard
=TBA=TR00PER,  
PID: 195167038

=TBA=TR00PER Army: USA Kit: Assault Weapon: Assault Rifles
Assault Rifles
Transport Vehicle
Assault
Al Basrah
Player Profile
Scores
Total 107851
Teamwork 45889
Combat 29144
Commander 104
Time
Commander 0h 11m 51s
Squad Leader 2d 5h 15m 02s
Squad Member 4d 15h 26m 29s
Lone Wolf 0h 34m 54s
Total 6d 21h 29m 19s
Team Profile
Capture Points
Captures 5
Assists 0
Defends 0
Teamwork
Kill Assists 219
Heals 39
Revives 18
Resupply 0
Repairs 307
Driver Ability 0
Combat Profile
Accuracy 25.32%
Kills
Total 2005
Kills/minute 0.20
Kills/round 13.28
Kill Streak 26
Deaths
Total 1382
Deaths/minute 0.14
Deaths/round 9.15
Death Streak 11

Map Time Wins Losses Best Round
Fallujah West 2d 11h 15m 46s 35 17 1589
Al Basrah 2d 20h 57m 02s 48 19 1344
Ramiel 13h 10m 03s 13 4 1455

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 0h 38m 34s 12 0 12:0 1
AAV 0h 00m 00s 0 0 0:0 0
APC 1h 54m 20s 35 3 35:3 0
IFV 1h 33m 10s 11 4 11:4 1
Transport Vehicle 1d 4h 31m 20s 301 240 301:240 73
Transport Helicopter 0h 30m 20s 1 2 1:2 1
Attack Helicopter 0h 18m 28s 4 1 4:1 0
Recon Vehicle n/a n/a n/a n/a n/a

Miscellaneous Stats
First Battle April 18th, 2009 @ 9:08:00 AM
Last Battle September 3rd, 2009 @ 11:11:00 PM
Page Updated September 9th, 2010 @ 1:24:51 AM
Favorite Victim Chibbers (29)
Worst Enemy =TBA= ILikeYouBetterKil (29)
Kicked / Banned 9 / 0
Wins / Losses 106 / 45
Team: Kills / Damage / Vehicle Damage n/a / 31 / n/a
Army Time Wins Losses Best Round Worst Round
USA 5d 22h 43m 12s 22 17 1589 0
MEC 0h 00m 00s 0 0 0 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 00m 00s 0 0 0 0
INSURGENTS 3d 1h 07m 33s 67 16 1455 0
EURO FORCES 0h 00m 00s 0 0 0 0
BRITISH 1d 5h 18m 56s 11 11 1344 0
CANADIANS 0h 00m 00s 0 0 0 0

Kit Time Kills Deaths K/D Ratio
Anti-Armor 10h 12m 11s 57 66 19:22
Assault 2d 12h 39m 35s 655 494 655:494
Crewman/Pilot 1d 23h 58m 17s 635 550 127:110
Medic/Civilian 0h 39m 01s 17 16 17:16
Special-Ops 0h 08m 02s 0 2 0:1
Support 1d 1h 39m 20s 498 203 498:203
Marksman 14h 29m 35s 151 69 151:69

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 1d 22h 06m 10s 448 481 448:481 21%
Grenade Launcher Attachment 1h 24m 41s 12 3 4:1 43%
Carbines 13h 01m 36s 113 101 113:101 20%
Light Machine Guns 2h 13m 04s 36 29 36:29 15%
Sniper Rifles 11h 17m 20s 115 52 115:52 26%
Pistols 0h 20m 45s 4 2 2:1 17%
AT/AA 6h 58m 07s 22 32 11:16 45%
Submachine Guns 0h 23m 59s 1 3 1:3 10%
Shotguns 0h 24m 08s 6 7 6:7 8%
Knife 0h 46m 22s 60 58 30:29 41%
Defibrillator 1h 12m 43s 0 14 0:1 2%
Explosives (C4, Claymore, AT Mine) 11h 11m 24s 178 115 178:115 30%
Hand Grenade 2h 07m 30s 90 63 10:7 48%

Stat Signatures

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Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Veteran Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 20 kills while an Engineer<br />15h Total time played while Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Veteran Assault Combat Badge</big></big></big><br>Awarded to assault personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 20 kills while Assault<br />15h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 20 kills while Support<br />15h Total time played while Support <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br />
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<br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Veteran Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of distinguished skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 10 Repair points<br />15h Total time played while Engineer <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />
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<br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Expert Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 24 kills while on Air Defense (Stinger or AA Vehicle)<br />100h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br />
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<br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in a Transport
Medals <big><big><big>The Bronze Star x 8</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br />
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<br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 7</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br />
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<br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 18</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br />
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<br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br />
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<br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br />
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<br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br />
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<br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br />
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<br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br />
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<br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br />
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<br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br />
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<br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br />
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<br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal