The BattleArena

The BattleArena 24/7 Insurgent Server Leaderboard
=TBA= .TeRR0R.[GER],  
PID: 44998729

=TBA= .TeRR0R.[GER] Army: USA Kit: Assault Weapon: Assault Rifles
Assault Rifles
Transport Vehicle
Assault
Al Basrah
Player Profile
Scores
Total 101619
Teamwork 72542
Combat 10131
Commander 175
Time
Commander 1h 52m 11s
Squad Leader 3d 12h 50m 33s
Squad Member 3d 9h 32m 55s
Lone Wolf 3h 50m 38s
Total 1w 0d 4h 07m 52s
Team Profile
Capture Points
Captures 1
Assists 0
Defends 0
Teamwork
Kill Assists 150
Heals 168
Revives 35
Resupply 0
Repairs 779
Driver Ability 0
Combat Profile
Accuracy 26.18%
Kills
Total 801
Kills/minute 0.08
Kills/round 6.26
Kill Streak 31
Deaths
Total 654
Deaths/minute 0.06
Deaths/round 5.11
Death Streak 10

Map Time Wins Losses Best Round
Fallujah West 2d 0h 38m 50s 22 19 1277
Al Basrah 4d 5h 04m 12s 39 28 2553
Ramiel 15h 26m 28s 6 10 2270

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 2h 31m 29s 21 4 21:4 0
AAV 0h 00m 00s 0 0 0:0 0
APC 14h 59m 54s 95 20 19:4 10
IFV 6h 46m 52s 149 5 149:5 5
Transport Vehicle 1d 3h 18m 11s 135 189 5:7 19
Transport Helicopter 5h 06m 49s 0 14 0:1 0
Attack Helicopter 0h 07m 26s 0 1 0:1 0
Recon Vehicle n/a n/a n/a n/a n/a

Miscellaneous Stats
First Battle April 18th, 2009 @ 9:08:03 AM
Last Battle September 2nd, 2009 @ 8:25:54 PM
Page Updated September 5th, 2010 @ 3:21:16 AM
Favorite Victim |TG-E1st|Jevski (11)
Worst Enemy =TBA= zmadman94 (12)
Kicked / Banned 7 / 0
Wins / Losses 69 / 59
Team: Kills / Damage / Vehicle Damage n/a / 35 / n/a
Army Time Wins Losses Best Round Worst Round
USA 5d 9h 45m 44s 13 27 2270 0
MEC 0h 00m 00s 0 1 0 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 00m 00s 0 0 0 0
INSURGENTS 3d 5h 11m 45s 42 8 2553 0
EURO FORCES 0h 00m 00s 0 0 0 0
BRITISH 2d 0h 20m 20s 12 23 2306 0
CANADIANS 0h 00m 00s 0 0 0 0

Kit Time Kills Deaths K/D Ratio
Anti-Armor 7h 05m 55s 27 31 27:31
Assault 3d 1h 05m 58s 269 350 269:350
Crewman/Pilot 2d 9h 52m 40s 354 154 177:77
Medic/Civilian 13h 51m 02s 69 82 69:82
Special-Ops 0h 17m 41s 0 2 0:1
Support 9h 20m 15s 71 31 71:31
Marksman 1h 53m 26s 15 10 3:2

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 2d 5h 05m 51s 184 266 92:133 10%
Grenade Launcher Attachment 2h 16m 46s 10 6 5:3 31%
Carbines 4h 31m 29s 13 29 13:29 9%
Light Machine Guns 3h 58m 00s 27 15 9:5 9%
Sniper Rifles 1h 24m 20s 10 5 2:1 14%
Pistols 0h 00m 17s 0 1 0:1 100%
AT/AA 5h 40m 54s 21 21 1:1 30%
Submachine Guns 1h 22m 20s 6 17 6:17 4%
Shotguns 0h 08m 29s 0 4 0:1 3%
Knife 0h 54m 24s 0 3 0:1 46%
Defibrillator 2h 28m 40s 0 8 0:1 1%
Explosives (C4, Claymore, AT Mine) 5h 43m 39s 40 10 4:1 48%
Hand Grenade 0h 34m 52s 10 12 5:6 36%

Stat Signatures

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Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Veteran Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 20 kills while an Engineer<br />15h Total time played while Engineer <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br />
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<br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Veteran Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of distinguished skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 10 Repair points<br />15h Total time played while Engineer <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />
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<br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Expert Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 24 kills while on Air Defense (Stinger or AA Vehicle)<br />100h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br />
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<br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in a Transport
Medals <big><big><big>The Bronze Star x 10</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br />
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<br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 26</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br />
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<br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 14</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br />
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<br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br />
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<br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br />
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<br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br />
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<br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Helicopter Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat<br /><br />
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<br />Criteria:<br />15 Minutes in Helicopter <br />19 Kills in Helicopter <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br />
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<br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br />
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<br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br />
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<br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br />
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<br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br />
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<br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal