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k.Lee02, Master Sergeant 
PID: 110226860

k.Lee02 Army: USA Kit: Support Weapon: Assault Rifles
Assault Rifles
Transport Vehicle
Support
Al Basrah
Player Profile
Scores
Total 45658
Teamwork 18515
Combat 14115
Commander 0
Time
Commander 0h 28m 51s
Squad Leader 15h 54m 49s
Squad Member 4d 4h 46m 59s
Lone Wolf 0h 27m 19s
Total 4d 21h 38m 52s
Team Profile
Capture Points
Captures 1
Assists 0
Defends 0
Teamwork
Kill Assists 108
Heals 100
Revives 36
Resupply 0
Repairs 90
Driver Ability 0
Combat Profile
Accuracy 16.64%
Kills
Total 623
Kills/minute 0.09
Kills/round 7.24
Kill Streak 19
Deaths
Total 700
Deaths/minute 0.10
Deaths/round 8.14
Death Streak 12

Map Time Wins Losses Best Round
Fallujah West 1d 11h 34m 25s 9 20 2186
Al Basrah 2d 15h 56m 18s 17 25 2412
Ramiel 6h 46m 55s 3 5 702

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 3h 01m 18s 32 6 16:3 2
AAV 0h 00m 00s 0 0 0:0 0
APC 7h 13m 26s 85 19 85:19 4
IFV 0h 26m 54s 0 1 0:1 0
Transport Vehicle 14h 29m 11s 39 94 39:94 4
Transport Helicopter 0h 15m 18s 2 2 1:1 0
Attack Helicopter 0h 01m 36s 0 1 0:1 0
Recon Vehicle n/a n/a n/a n/a n/a

Miscellaneous Stats
First Battle April 20th, 2009 @ 5:12:29 PM
Last Battle September 4th, 2009 @ 12:03:11 AM
Page Updated September 9th, 2010 @ 1:27:40 AM
Favorite Victim =TBA= MrKennyBlankenshi (25)
Worst Enemy Chibbers (22)
Kicked / Banned 42 / 0
Wins / Losses 31 / 55
Team: Kills / Damage / Vehicle Damage n/a / 14 / n/a
Army Time Wins Losses Best Round Worst Round
USA 4d 23h 20m 26s 3 24 2186 0
MEC 0h 00m 00s 0 0 0 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 00m 00s 0 0 0 0
INSURGENTS 1d 15h 55m 34s 16 11 2412 0
EURO FORCES 0h 00m 00s 0 0 0 0
BRITISH 1d 19h 28m 09s 11 19 1923 0
CANADIANS 0h 00m 00s 0 0 0 0

Kit Time Kills Deaths K/D Ratio
Anti-Armor 2h 33m 23s 5 28 5:28
Assault 1d 2h 52m 24s 84 174 14:29
Crewman/Pilot 17h 15m 23s 155 84 155:84
Medic/Civilian 7h 21m 15s 23 66 23:66
Special-Ops 0h 00m 00s 0 0 0:0
Support 1d 3h 50m 14s 220 181 220:181
Marksman 22h 09m 05s 119 83 119:83

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 1d 0h 20m 42s 66 198 1:3 12%
Grenade Launcher Attachment 0h 29m 21s 4 5 4:5 17%
Carbines 5h 01m 07s 32 34 16:17 11%
Light Machine Guns 6h 48m 23s 29 50 29:50 9%
Sniper Rifles 17h 25m 32s 103 65 103:65 37%
Pistols 0h 29m 44s 2 1 2:1 33%
AT/AA 1h 18m 14s 0 12 0:1 20%
Submachine Guns 0h 25m 57s 4 7 4:7 3%
Shotguns 0h 43m 36s 1 9 1:9 1%
Knife 1h 08m 36s 2 8 1:4 7%
Defibrillator 1h 23m 34s 0 17 0:1 5%
Explosives (C4, Claymore, AT Mine) 0h 38m 32s 7 7 1:1 16%
Hand Grenade 0h 42m 08s 5 7 5:7 36%

Stat Signatures

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Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 20 kills while Support<br />15h Total time played while Support <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Veteran Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of distinguished skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 10 Repair points<br />15h Total time played while Engineer <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />
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<br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Expert Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 24 kills while on Air Defense (Stinger or AA Vehicle)<br />100h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br />
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<br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in a Transport
Medals <big><big><big>The Bronze Star x 3</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br />
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<br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 9</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br />
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<br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 8</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br />
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<br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br />
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<br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br />
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<br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br />
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<br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br />
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<br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br />
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<br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br />
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<br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal