The BattleArena

The BattleArena 24/7 Insurgent Server Leaderboard
=TBA= glasshead,  
PID: 44544217

=TBA= glasshead Army: USA Kit: Assault Weapon: Assault Rifles
Assault Rifles
Transport Vehicle
Assault
Al Basrah
Player Profile
Scores
Total 155060
Teamwork 88255
Combat 25499
Commander 163
Time
Commander 0h 51m 17s
Squad Leader 6d 17h 39m 04s
Squad Member 3d 12h 05m 49s
Lone Wolf 2h 27m 11s
Total 1w 3d 9h 05m 56s
Team Profile
Capture Points
Captures 5
Assists 0
Defends 0
Teamwork
Kill Assists 247
Heals 282
Revives 113
Resupply 0
Repairs 742
Driver Ability 0
Combat Profile
Accuracy 25.30%
Kills
Total 1748
Kills/minute 0.12
Kills/round 8.61
Kill Streak 13
Deaths
Total 1610
Deaths/minute 0.11
Deaths/round 7.93
Death Streak 9

Map Time Wins Losses Best Round
Fallujah West 2d 22h 39m 23s 36 29 2017
Al Basrah 4d 18h 59m 08s 42 41 2409
Ramiel 1d 7h 17m 28s 20 9 1652

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 0h 01m 09s 0 0 0:0 0
AAV 0h 00m 00s 0 0 0:0 0
APC 2h 53m 23s 13 7 13:7 4
IFV 1h 02m 48s 4 4 1:1 2
Transport Vehicle 1d 19h 48m 31s 208 295 208:295 65
Transport Helicopter 3h 12m 09s 0 10 0:1 0
Attack Helicopter 0h 14m 08s 0 2 0:1 0
Recon Vehicle n/a n/a n/a n/a n/a

Miscellaneous Stats
First Battle April 18th, 2009 @ 9:08:05 AM
Last Battle August 31st, 2009 @ 11:42:49 PM
Page Updated September 5th, 2010 @ 2:51:28 AM
Favorite Victim =TBA= bullet112 (37)
Worst Enemy =TBA= zmadman94 (39)
Kicked / Banned 22 / 0
Wins / Losses 112 / 91
Team: Kills / Damage / Vehicle Damage n/a / 25 / n/a
Army Time Wins Losses Best Round Worst Round
USA 6d 16h 49m 49s 18 42 2017 0
MEC 1h 21m 49s 0 0 27 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 00m 00s 0 0 0 0
INSURGENTS 4d 11h 11m 43s 73 14 2409 0
EURO FORCES 0h 00m 00s 0 0 0 0
BRITISH 2d 17h 46m 34s 14 35 1526 0
CANADIANS 0h 00m 00s 0 0 0 0

Kit Time Kills Deaths K/D Ratio
Anti-Armor 10h 01m 13s 52 57 52:57
Assault 6d 0h 02m 16s 1138 1017 1138:1017
Crewman/Pilot 2d 5h 19m 07s 400 387 400:387
Medic/Civilian 17h 41m 18s 50 129 50:129
Special-Ops 0h 50m 43s 4 3 4:3
Support 4h 13m 01s 53 47 53:47
Marksman 3h 32m 59s 49 25 49:25

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 3d 6h 30m 00s 671 648 671:648 20%
Grenade Launcher Attachment 0h 19m 43s 3 3 1:1 21%
Carbines 21h 59m 57s 169 106 169:106 19%
Light Machine Guns 1h 47m 05s 18 20 9:10 27%
Sniper Rifles 2h 52m 35s 33 17 33:17 27%
Pistols 0h 35m 43s 17 22 17:22 26%
AT/AA 4h 26m 05s 24 25 24:25 46%
Submachine Guns 1h 36m 45s 12 11 12:11 10%
Shotguns 3h 20m 33s 56 53 56:53 20%
Knife 0h 59m 05s 36 34 18:17 33%
Defibrillator 4h 42m 46s 0 32 0:1 3%
Explosives (C4, Claymore, AT Mine) 13h 06m 01s 180 68 45:17 26%
Hand Grenade 4h 02m 40s 108 68 27:17 50%

Stat Signatures

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Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Veteran Assault Combat Badge</big></big></big><br>Awarded to assault personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 20 kills while Assault<br />15h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Veteran Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of distinguished skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 10 Repair points<br />15h Total time played while Engineer <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />
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<br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Veteran First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of distinguished skill in the area of field medicine.<br /><br />
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<br />Criteria:<br />In a round: 10 Heal points<br />15h Total time played while Medic <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br />
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<br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in a Transport
Medals <big><big><big>The Bronze Star x 21</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br />
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<br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 40</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br />
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<br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 29</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br />
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<br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round
Ribbons <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br />
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<br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br />
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<br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br />
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<br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br />
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<br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br />
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<br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br />
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<br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br />
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<br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal <big><big><big>The Legion of Merit Ribbon</big></big></big><br>Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions<br /><br />
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<br />Criteria:<br />200 Hours of Playing Time <br />best Kill Streak of 10 or greater<br />Worst Death Streak of 8 or greater <br />Team Score of 50 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points)