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laikiunreal, Master Sergeant 
PID: 64602653

laikiunreal Army: USA Kit: Crewman/Pilot Weapon: Assault Rifles
Assault Rifles
Transport Vehicle
Crewman/Pilot
Al Basrah
Player Profile
Scores
Total 42001
Teamwork 25521
Combat 7441
Commander 0
Time
Commander 0h 00m 00s
Squad Leader 16h 36m 53s
Squad Member 2d 4h 49m 34s
Lone Wolf 0h 18m 07s
Total 2d 21h 45m 15s
Team Profile
Capture Points
Captures 1
Assists 0
Defends 0
Teamwork
Kill Assists 50
Heals 231
Revives 96
Resupply 0
Repairs 48
Driver Ability 0
Combat Profile
Accuracy 19.24%
Kills
Total 499
Kills/minute 0.12
Kills/round 8.75
Kill Streak 21
Deaths
Total 541
Deaths/minute 0.13
Deaths/round 9.49
Death Streak 12

Map Time Wins Losses Best Round
Fallujah West 22h 24m 10s 9 7 1803
Al Basrah 1d 17h 42m 06s 20 14 2840
Ramiel 0h 52m 14s 1 3 359

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 5h 58m 11s 4 3 4:3 0
AAV 0h 00m 00s 0 0 0:0 0
APC 2h 37m 17s 27 10 27:10 1
IFV 0h 00m 00s 0 0 0:0 0
Transport Vehicle 17h 26m 19s 110 162 55:81 24
Transport Helicopter 0h 54m 28s 0 6 0:1 0
Attack Helicopter 0h 00m 00s 0 0 0:0 0
Recon Vehicle n/a n/a n/a n/a n/a

Miscellaneous Stats
First Battle April 18th, 2009 @ 4:09:44 PM
Last Battle August 23rd, 2009 @ 2:44:07 PM
Page Updated September 10th, 2010 @ 4:38:00 PM
Favorite Victim =TBA= MrKennyBlankenshi (19)
Worst Enemy Chibbers (20)
Kicked / Banned 11 / 0
Wins / Losses 31 / 26
Team: Kills / Damage / Vehicle Damage n/a / 12 / n/a
Army Time Wins Losses Best Round Worst Round
USA 4d 9h 13m 00s 4 9 1803 0
MEC 0h 00m 00s 0 0 0 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 00m 00s 0 0 0 0
INSURGENTS 1d 1h 28m 10s 19 6 1243 0
EURO FORCES 0h 00m 00s 0 0 0 0
BRITISH 1d 2h 40m 46s 7 10 2840 0
CANADIANS 0h 00m 00s 0 0 0 0

Kit Time Kills Deaths K/D Ratio
Anti-Armor 4h 06m 35s 21 31 21:31
Assault 16h 07m 46s 129 152 129:152
Crewman/Pilot 21h 52m 35s 130 180 13:18
Medic/Civilian 14h 57m 01s 89 111 89:111
Special-Ops 0h 03m 20s 0 1 0:1
Support 5h 42m 35s 55 40 11:8
Marksman 2h 44m 36s 34 15 34:15

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 20h 43m 15s 167 196 167:196 12%
Grenade Launcher Attachment 0h 00m 17s 0 0 0:0 0%
Carbines 0h 28m 09s 2 8 1:4 5%
Light Machine Guns 1h 02m 43s 5 9 5:9 18%
Sniper Rifles 2h 13m 17s 26 13 2:1 20%
Pistols 0h 11m 42s 0 1 0:1 14%
AT/AA 1h 49m 06s 11 15 11:15 40%
Submachine Guns 0h 23m 29s 4 4 1:1 8%
Shotguns 0h 16m 52s 1 4 1:4 0%
Knife 0h 12m 51s 0 3 0:1 5%
Defibrillator 2h 06m 42s 0 24 0:1 10%
Explosives (C4, Claymore, AT Mine) 1h 42m 22s 80 24 10:3 46%
Hand Grenade 0h 25m 59s 8 16 1:2 45%

Stat Signatures

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Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Veteran Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 20 kills while an Engineer<br />15h Total time played while Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Veteran Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of distinguished skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 10 Repair points<br />15h Total time played while Engineer <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />
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<br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Expert Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 24 kills while on Air Defense (Stinger or AA Vehicle)<br />100h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in a Transport
Medals <big><big><big>The Bronze Star x 9</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br />
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<br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 10</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br />
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<br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 5</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br />
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<br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br />
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<br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br />
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<br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br />
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<br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br />
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<br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br />
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<br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br />
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<br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br />
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<br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal