The BattleArena

The BattleArena 24/7 Insurgent Server Leaderboard
=TBA= zmadman94,  
PID: 81002013

=TBA= zmadman94 Army: USA Kit: Assault Weapon: Assault Rifles
Assault Rifles
Transport Vehicle
Assault
Al Basrah
Player Profile
Scores
Total 189559
Teamwork 86725
Combat 44829
Commander 184
Time
Commander 1h 18m 37s
Squad Leader 2d 19h 41m 07s
Squad Member 6d 9h 21m 28s
Lone Wolf 3h 00m 41s
Total 1w 2d 9h 24m 02s
Team Profile
Capture Points
Captures 12
Assists 0
Defends 0
Teamwork
Kill Assists 361
Heals 809
Revives 379
Resupply 0
Repairs 610
Driver Ability 0
Combat Profile
Accuracy 28.84%
Kills
Total 3316
Kills/minute 0.25
Kills/round 16.02
Kill Streak 27
Deaths
Total 1578
Deaths/minute 0.12
Deaths/round 7.62
Death Streak 7

Map Time Wins Losses Best Round
Fallujah West 2d 23h 07m 33s 48 16 1882
Al Basrah 4d 6h 03m 38s 74 23 2895
Ramiel 1d 0h 11m 55s 22 7 1945

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 0h 00m 04s 0 0 0:0 0
AAV 0h 00m 00s 0 0 0:0 0
APC 1h 13m 47s 14 3 14:3 1
IFV 0h 02m 10s 0 0 0:0 0
Transport Vehicle 1d 15h 25m 19s 513 344 513:344 182
Transport Helicopter 0h 33m 55s 0 3 0:1 0
Attack Helicopter 0h 02m 00s 2 1 2:1 0
Recon Vehicle n/a n/a n/a n/a n/a

Miscellaneous Stats
First Battle April 18th, 2009 @ 9:08:00 AM
Last Battle September 2nd, 2009 @ 8:26:04 PM
Page Updated September 9th, 2010 @ 1:21:13 AM
Favorite Victim =TBA= ILikeYouBetterKil (45)
Worst Enemy =TBA= ILikeYouBetterKil (35)
Kicked / Banned 19 / 0
Wins / Losses 156 / 51
Team: Kills / Damage / Vehicle Damage n/a / 34 / n/a
Army Time Wins Losses Best Round Worst Round
USA 6d 15h 02m 44s 33 22 1933 0
MEC 0h 01m 39s 0 0 44 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 00m 00s 0 0 0 0
INSURGENTS 4d 8h 16m 35s 98 12 2895 0
EURO FORCES 0h 00m 00s 0 0 0 0
BRITISH 1d 18h 32m 53s 19 17 1665 0
CANADIANS 0h 00m 00s 0 0 0 0

Kit Time Kills Deaths K/D Ratio
Anti-Armor 12h 26m 58s 155 82 155:82
Assault 3d 9h 18m 54s 1319 671 1319:671
Crewman/Pilot 1d 9h 50m 45s 517 313 517:313
Medic/Civilian 1d 12h 09m 43s 471 263 471:263
Special-Ops 0h 37m 39s 4 6 2:3
Support 23h 45m 37s 492 157 492:157
Marksman 19h 53m 53s 282 91 282:91

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 2d 9h 34m 03s 1039 526 1039:526 21%
Grenade Launcher Attachment 0h 51m 39s 7 8 7:8 33%
Carbines 17h 19m 20s 349 109 349:109 22%
Light Machine Guns 8h 06m 15s 172 62 86:31 28%
Sniper Rifles 13h 32m 40s 229 66 229:66 31%
Pistols 4h 51m 30s 56 31 56:31 22%
AT/AA 5h 08m 11s 65 39 5:3 56%
Submachine Guns 2h 22m 50s 82 31 82:31 15%
Shotguns 5h 02m 24s 66 48 11:8 20%
Knife 1h 54m 46s 90 53 90:53 17%
Defibrillator 7h 54m 27s 0 60 0:1 5%
Explosives (C4, Claymore, AT Mine) 5h 22m 23s 158 53 158:53 49%
Hand Grenade 1h 22m 12s 30 13 30:13 54%

Stat Signatures

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Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Veteran Medic Combat Badge</big></big></big><br>Awarded to medical personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 20 kills while a Medic<br />15h Total time played while Medic <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Veteran Assault Combat Badge</big></big></big><br>Awarded to assault personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 20 kills while Assault<br />15h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 20 kills while Support<br />15h Total time played while Support <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br />
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<br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Veteran Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of distinguished skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 10 Repair points<br />15h Total time played while Engineer <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />
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<br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Veteran First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of distinguished skill in the area of field medicine.<br /><br />
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<br />Criteria:<br />In a round: 10 Heal points<br />15h Total time played while Medic <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in a Transport
Medals <big><big><big>The Bronze Star x 18</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br />
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<br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 48</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br />
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<br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 37</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br />
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<br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round
Ribbons <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br />
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<br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Staff Officer Ribbon</big></big></big><br>Awarded to recognize superior achievement by unit commanders during sustained combat situations<br /><br />
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<br />Criteria: <br />28 Minutes as Commander in 1 Game <br />Commander Score of 50 in 1 Round (before 2x) <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br />
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<br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br />
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<br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br />
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<br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br />
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<br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br />
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<br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br />
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<br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal