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LANDWARRIOR2, Master Sergeant 
PID: 95467453

LANDWARRIOR2 Army: USA Kit: Crewman/Pilot Weapon: Assault Rifles
Assault Rifles
Transport Vehicle
Crewman/Pilot
Al Basrah
Player Profile
Scores
Total 30871
Teamwork 8532
Combat 15037
Commander 32
Time
Commander 0h 22m 07s
Squad Leader 12h 38m 30s
Squad Member 3d 4h 24m 42s
Lone Wolf 1h 54m 14s
Total 3d 19h 20m 28s
Team Profile
Capture Points
Captures 6
Assists 0
Defends 0
Teamwork
Kill Assists 100
Heals 9
Revives 6
Resupply 0
Repairs 30
Driver Ability 0
Combat Profile
Accuracy 19.72%
Kills
Total 624
Kills/minute 0.11
Kills/round 8.32
Kill Streak 11
Deaths
Total 791
Deaths/minute 0.14
Deaths/round 10.55
Death Streak 12

Map Time Wins Losses Best Round
Fallujah West 14h 14m 38s 10 7 976
Al Basrah 2d 11h 43m 13s 22 23 1385
Ramiel 0h 58m 22s 0 0 0

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 0h 21m 02s 0 1 0:1 0
AAV 0h 00m 00s 0 0 0:0 0
APC 1h 31m 24s 11 3 11:3 1
IFV 0h 02m 28s 0 1 0:1 0
Transport Vehicle 15h 15m 47s 61 158 61:158 17
Transport Helicopter 0h 02m 13s 0 0 0:0 0
Attack Helicopter 0h 00m 00s 0 0 0:0 0
Recon Vehicle n/a n/a n/a n/a n/a

Miscellaneous Stats
First Battle April 29th, 2009 @ 8:40:41 PM
Last Battle August 26th, 2009 @ 1:51:08 AM
Page Updated September 5th, 2010 @ 3:48:14 AM
Favorite Victim =TBA= glasshead (12)
Worst Enemy =TBA=TR00PER (14)
Kicked / Banned 40 / 0
Wins / Losses 42 / 33
Team: Kills / Damage / Vehicle Damage n/a / 17 / n/a
Army Time Wins Losses Best Round Worst Round
USA 4d 1h 08m 11s 3 4 822 0
MEC 0h 00m 00s 0 0 0 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 00m 00s 0 0 0 0
INSURGENTS 2d 9h 06m 50s 28 17 990 0
EURO FORCES 0h 00m 00s 0 0 0 0
BRITISH 15h 05m 09s 2 12 1385 0
CANADIANS 0h 00m 00s 0 0 0 0

Kit Time Kills Deaths K/D Ratio
Anti-Armor 12h 18m 06s 35 113 35:113
Assault 17h 26m 05s 123 154 123:154
Crewman/Pilot 1d 0h 16m 10s 123 260 123:260
Medic/Civilian 1h 23m 11s 4 21 4:21
Special-Ops 0h 00m 00s 0 0 0:0
Support 13h 54m 15s 155 105 31:21
Marksman 11h 20m 27s 99 60 33:20

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 22h 50m 36s 134 248 67:124 13%
Grenade Launcher Attachment 0h 20m 18s 1 5 1:5 29%
Carbines 2h 33m 07s 16 20 4:5 12%
Light Machine Guns 4h 30m 37s 55 56 55:56 8%
Sniper Rifles 8h 05m 49s 81 46 81:46 28%
Pistols 0h 08m 46s 1 2 1:2 25%
AT/AA 6h 47m 16s 15 66 5:22 29%
Submachine Guns 1h 28m 56s 17 22 17:22 3%
Shotguns 0h 03m 11s 0 0 0:0 0%
Knife 0h 25m 38s 7 19 7:19 24%
Defibrillator 0h 18m 29s 0 5 0:1 3%
Explosives (C4, Claymore, AT Mine) 4h 18m 44s 66 36 11:6 35%
Hand Grenade 1h 08m 11s 19 27 19:27 33%

Stat Signatures

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Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />
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<br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br />
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<br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Veteran Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of distinguished skill in the area of repair.<br /><br />
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<br />Criteria:<br />In a round: 10 Repair points<br />15h Total time played while Engineer <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />
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<br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br />
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<br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br />
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<br />Criteria:<br />In a round: 10 minutes in a Transport
Medals <big><big><big>The Bronze Star x 3</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br />
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<br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 4</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br />
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<br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 3</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br />
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<br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br />
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<br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br />
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<br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br />
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<br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br />
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<br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br />
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<br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br />
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<br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal